And making an unofficial patch to fix many of the game's bugsĮTA: Released! (first demo), Released! (second demo), ~3-4 months (Alpha 0.1), ~6 months? (Beta 1.0), unknown (Final 1.0) < all subject to change!įirst demo: the first playable demo of the new world map encompassing a few super-regions, with a few hundred provinces and a handful of scenarios. * Talking about spies and nukes, the localization for which still exist. two countries from the same alliance at war with each other), army disappearances,Īrmy mechanics changes, armies now have subdivisions (increasing in size with later eras), and inclusion of basic combat mechanics to make battles more than just throwing soldiers at each otherįUTURE: Empire of Dacanium has actual gameplay effectsįUTURE: Move to more RTS-style gameplay, with simulated battles (not just units throwing each other to deal damage), sieges of fortified areas, and time-based unit movement Major bugfixes, for things like self-warring (i.e.
Increased minimum army to attack from 10 to 50įUTURE: Overhauled game mechanics, extended settings, super-events, restored features*, including: Ultimatum max relations changed from -10 to +25
Other minor code changes, as well as a color randomizer for game civilization editor: More terrain types, with more powerful modifiersĬapitulation system, based on that of Bloody Europe II New government types, and adjustments to existing ones More realistic populations, with province growth rates up to 200% Increased population and economy growth for higher realism Simple V2 World Map (~1,350 provinces planned) - V2's regions as provincesĬomplete World Map/War of Eight Continents (~12,000!!! >14,000!!!!! provinces planned, maybe ~14,000!!!!! just to beat Project Alpha's 13,316 provinces)ġ47 civilizations in the First Demo and 619 in the Second Demo, over 2,300 in Alpha 1.2!ĥ new ideologies (Imperial Core, Imperial Province, Kaal and Socialism are already in Alpha 1.2 scenarios, rest will come in subsequent versions)įUTURE: Over a dozen new ideologies, many with unique playstyles The Known World/War of Six Continents/V2 World Map (9,638 provinces) - 321 super-regions, ~1,120 regions (select "The Known World" map) Second Demo Map (1,091 provinces) (select "War of the Eight Continents (Demo 2)" map) (158 MB), best played with 8-core devicesįirst Demo Map (551 provinces) (select "War of the Eight Continents (Demo 1)" map)
Upon release of Alpha 1.3, a patch will be made to upgrade installations from Alpha 1.2 to 1.3. It is currently under complete remake, with a completely new map with 9,427 provinces, better and more complex history and scenarios, while also retaining the civilizations from before the remake and giving them a whole new lore. War of the Eight Continents is a total overhaul mod for Age of History II, featuring an all-new, balanced world inspired by various popular fantasy series.
Want more detailed gameplay? Look no more! Decision menu will have a hoi4 style menu where you can control your colonies, change your national policies etc.Īndroid- Just use one of the links and download and install the. Complete events till 1916- 80% Major Events doneġ. It will have historical and non-historical event trees.ġ. The aoc2 game dosent even have a scenario for one of the most interesting time periods in the history of the world.